diff --git a/app/(dashboard)/broadcasts/page.tsx b/app/(dashboard)/broadcasts/page.tsx
index 61b8595..e019b4b 100644
--- a/app/(dashboard)/broadcasts/page.tsx
+++ b/app/(dashboard)/broadcasts/page.tsx
@@ -15,6 +15,7 @@
import { useEffect, useState } from "react";
import { toast } from "sonner";
import { broadcasts, type Broadcast } from "@/lib/api";
+import { compressImage } from "@/lib/compress-image";
export default function BroadcastsPage() {
const [items, setItems] = useState([]);
@@ -72,9 +73,17 @@ function Composer({ onDone }: { onDone: () => void }) {
const [uploading, setUploading] = useState(false);
const [busy, setBusy] = useState(false);
- const uploadBanner = async (file: File) => {
+ const uploadBanner = async (original: File) => {
setUploading(true);
try {
+ // Compress before the presigned PUT. A banner renders at roughly 2:1 in
+ // a ~448px modal, so a phone-camera original is orders of magnitude
+ // larger than anything that reaches a screen — and every devotee
+ // downloads it. Falls back to the original on any decode failure, and
+ // leaves GIFs alone so an animation isn't flattened.
+ const file = await compressImage(original, { maxDimension: 1280 }).catch(
+ () => original,
+ );
const { upload_url, key } = await broadcasts.presignBanner(file.type);
const res = await fetch(upload_url, {
method: "PUT",
diff --git a/app/(dashboard)/reward-gifts/page.tsx b/app/(dashboard)/reward-gifts/page.tsx
index 128a75d..63266e6 100644
--- a/app/(dashboard)/reward-gifts/page.tsx
+++ b/app/(dashboard)/reward-gifts/page.tsx
@@ -15,6 +15,7 @@ import { useEffect, useState } from "react";
import Image from "next/image";
import { toast } from "sonner";
import { rewardGifts, type GiftableReward } from "@/lib/api";
+import { compressImage } from "@/lib/compress-image";
export default function RewardGiftsPage() {
const [catalog, setCatalog] = useState(null);
@@ -65,6 +66,12 @@ export default function RewardGiftsPage() {
+
+ setCatalog((prev) => (prev ? [...prev, reward] : [reward]))
+ }
+ />
+
{catalog === null ? (
Loading…
) : catalog.length === 0 ? (
@@ -76,7 +83,10 @@ export default function RewardGiftsPage() {
{catalog.map((r) => (
send(r)}
- className="w-full rounded-md bg-primary px-3 py-1.5 text-xs font-medium text-primary-foreground hover:bg-primary/90 disabled:opacity-50"
+ className="mt-auto w-full rounded-md bg-primary px-3 py-1.5 text-xs font-medium text-primary-foreground hover:bg-primary/90 disabled:opacity-50"
>
{sending === r.key ? "Sending…" : "Send to everyone"}
@@ -106,3 +116,137 @@ export default function RewardGiftsPage() {
);
}
+
+/**
+ * Upload artwork and add it to the catalog.
+ *
+ * Creating and sending are deliberately separate steps: a new sticker lands
+ * in the grid below, where it is sent with the same confirmation as any
+ * other — so a mistyped name is caught before it reaches everyone.
+ */
+function CustomGift({
+ onCreated,
+}: {
+ onCreated: (reward: GiftableReward) => void;
+}) {
+ const [name, setName] = useState("");
+ const [meaning, setMeaning] = useState("");
+ const [imageUrl, setImageUrl] = useState(null);
+ const [uploading, setUploading] = useState(false);
+ const [saving, setSaving] = useState(false);
+
+ const upload = async (original: File) => {
+ setUploading(true);
+ try {
+ // Same compression as the banner: artwork renders at ~120px in the
+ // gallery and small again in a chat bubble, so a full-size original is
+ // wasted bytes on every devotee's device.
+ const file = await compressImage(original, { maxDimension: 512 }).catch(
+ () => original,
+ );
+ const { upload_url, image_url } = await rewardGifts.presignImage(
+ file.type,
+ );
+ const res = await fetch(upload_url, {
+ method: "PUT",
+ headers: { "Content-Type": file.type },
+ body: file,
+ });
+ if (!res.ok) throw new Error(String(res.status));
+ setImageUrl(image_url);
+ toast.success("Artwork uploaded");
+ } catch {
+ toast.error("Could not upload that image");
+ } finally {
+ setUploading(false);
+ }
+ };
+
+ const save = async () => {
+ if (!name.trim() || !imageUrl) return;
+ setSaving(true);
+ try {
+ const reward = await rewardGifts.create({
+ name: name.trim(),
+ meaning: meaning.trim(),
+ image_url: imageUrl,
+ });
+ onCreated(reward);
+ toast.success("Added to the catalog — send it when you're ready");
+ setName("");
+ setMeaning("");
+ setImageUrl(null);
+ } catch (err) {
+ toast.error(err instanceof Error ? err.message : "Could not save");
+ } finally {
+ setSaving(false);
+ }
+ };
+
+ const field =
+ "w-full rounded-md border border-border bg-background px-3 py-2 text-sm outline-none focus:ring-1 focus:ring-primary/40";
+
+ return (
+
+ );
+}
diff --git a/lib/api.ts b/lib/api.ts
index e12be89..bc399fd 100644
--- a/lib/api.ts
+++ b/lib/api.ts
@@ -451,6 +451,21 @@ export type GiftableReward = {
export const rewardGifts = {
catalog: () => call("/admin/reward-gifts/catalog").then((r) => r.data),
+ /** Presign artwork for a custom gift. Returns the final public URL too,
+ * since sadhna_rewards.image_url stores an absolute address. */
+ presignImage: (contentType: string) =>
+ call<{ upload_url: string; image_url: string }>(
+ "/admin/reward-gifts/image-presign",
+ { method: "POST", body: JSON.stringify({ content_type: contentType }) },
+ ).then((r) => r.data),
+
+ /** Add a sticker to the catalog. It reaches nobody until it is sent. */
+ create: (input: { name: string; meaning: string; image_url: string }) =>
+ call("/admin/reward-gifts/catalog", {
+ method: "POST",
+ body: JSON.stringify(input),
+ }).then((r) => r.data),
+
/** Hand a reward to every account, unopened. Idempotent — a repeat only
* reaches people who don't already have it. */
send: (rewardKey: string) =>
diff --git a/lib/compress-image.ts b/lib/compress-image.ts
new file mode 100644
index 0000000..3231136
--- /dev/null
+++ b/lib/compress-image.ts
@@ -0,0 +1,178 @@
+/**
+ * Browser-side image compression.
+ *
+ * NOTE: a verbatim copy of knowledgebase/lib/compress-image.ts. The two apps
+ * are separate Next projects with no shared package, and this is dependency-
+ * free browser code — so it is duplicated rather than reached across for. If a
+ * third copy appears, that is the point to extract a shared package.
+ *
+ * Resizes the longest dimension to `maxDimension` (preserving aspect
+ * ratio) and re-encodes as JPEG at `quality`. EXIF is stripped as a
+ * side effect of the canvas round-trip — smaller files plus a tiny
+ * privacy win since location data doesn't ride along to R2.
+ *
+ * Why client-side: every upload path (post images, collection covers,
+ * avatars, post background swaps) presigns directly to R2. Putting
+ * the size cut in the browser keeps that flow intact — no proxy hop,
+ * no queue, no temp storage. The trade-off is that the source bytes
+ * are lossy from the moment they leave the device; for a photo-share
+ * product this is the right call.
+ *
+ * Safe-by-default failure modes — any of these return the ORIGINAL
+ * file unchanged rather than blocking the upload:
+ *
+ * - The file is not an image (defensive — input is gated by accept= too).
+ * - The file is a GIF (canvas re-encode would flatten the animation).
+ * - The decoder fails (e.g. an old browser meeting a HEIC).
+ * - Compression actually grew the file (rare; tiny already-compressed inputs).
+ *
+ * Callers can therefore wrap their existing upload calls without
+ * adding new error paths.
+ */
+
+export type CompressOptions = {
+ /** Longest edge in px after resize. Default 1920. */
+ maxDimension?: number;
+ /** JPEG quality 0–1. Default 0.85 (visually lossless for photos). */
+ quality?: number;
+ /** Output MIME type. Default "image/jpeg". */
+ mimeType?: string;
+};
+
+const DEFAULT_MAX = 1920;
+const DEFAULT_QUALITY = 0.85;
+const DEFAULT_MIME = "image/jpeg";
+
+export async function compressImage(
+ file: File,
+ opts: CompressOptions = {},
+): Promise {
+ const maxDimension = opts.maxDimension ?? DEFAULT_MAX;
+ const quality = opts.quality ?? DEFAULT_QUALITY;
+ const mimeType = opts.mimeType ?? DEFAULT_MIME;
+
+ // Bail-outs that should return the original untouched.
+ if (typeof window === "undefined") return file;
+ if (!file.type.startsWith("image/")) return file;
+ if (file.type === "image/gif") return file;
+
+ let drawable: ImageBitmap | HTMLImageElement;
+ try {
+ drawable = await loadDrawable(file);
+ } catch {
+ // Decoder couldn't read this image (e.g. corrupt, or HEIC on a
+ // browser that doesn't decode HEIC). Send the original up — R2
+ // will accept it; the share-image proxy + Cloudflare will sort
+ // out display sizing downstream.
+ return file;
+ }
+
+ const { width: srcW, height: srcH } = drawableDimensions(drawable);
+ const { width, height } = scaleToFit(srcW, srcH, maxDimension);
+
+ // No-op fast path: already within the cap AND a reasonable size.
+ // Skip the canvas dance because re-encoding a 200 KB image as JPEG
+ // q=85 might actually grow it.
+ if (width === srcW && height === srcH && file.size < 500_000) {
+ closeBitmap(drawable);
+ return file;
+ }
+
+ const canvas = document.createElement("canvas");
+ canvas.width = width;
+ canvas.height = height;
+ const ctx = canvas.getContext("2d");
+ if (!ctx) {
+ closeBitmap(drawable);
+ return file;
+ }
+ // White backdrop so PNG/HEIC transparency doesn't become black
+ // pixels in the JPEG output.
+ if (mimeType === "image/jpeg") {
+ ctx.fillStyle = "#ffffff";
+ ctx.fillRect(0, 0, width, height);
+ }
+ ctx.drawImage(drawable, 0, 0, width, height);
+ closeBitmap(drawable);
+
+ const blob = await canvasToBlob(canvas, mimeType, quality);
+ if (!blob) return file;
+ // If the "compressed" version ended up larger (small already, or a
+ // weird input), keep the original.
+ if (blob.size >= file.size) return file;
+
+ const ext =
+ mimeType === "image/jpeg"
+ ? "jpg"
+ : mimeType.split("/")[1]?.toLowerCase() || "bin";
+ const newName = file.name.replace(/\.[^.]+$/, "") + `.${ext}`;
+ return new File([blob], newName, {
+ type: mimeType,
+ lastModified: Date.now(),
+ });
+}
+
+// ---------------------------------------------------------------------------
+// Internals
+// ---------------------------------------------------------------------------
+
+async function loadDrawable(
+ file: File,
+): Promise {
+ // createImageBitmap is the fast path on modern browsers — it decodes
+ // off the main thread when supported.
+ if (typeof createImageBitmap === "function") {
+ try {
+ return await createImageBitmap(file);
+ } catch {
+ // Fall through to the HTMLImageElement path.
+ }
+ }
+ const url = URL.createObjectURL(file);
+ const img = new Image();
+ await new Promise((resolve, reject) => {
+ img.onload = () => resolve();
+ img.onerror = () => reject(new Error("image decode failed"));
+ img.src = url;
+ });
+ // Defer revoke so the image stays valid through the next canvas
+ // draw — we revoke a tick later when it's safe.
+ setTimeout(() => URL.revokeObjectURL(url), 0);
+ return img;
+}
+
+function drawableDimensions(
+ d: ImageBitmap | HTMLImageElement,
+): { width: number; height: number } {
+ if ("naturalWidth" in d) {
+ return { width: d.naturalWidth, height: d.naturalHeight };
+ }
+ return { width: d.width, height: d.height };
+}
+
+function scaleToFit(
+ width: number,
+ height: number,
+ max: number,
+): { width: number; height: number } {
+ if (width <= max && height <= max) return { width, height };
+ const ratio = width > height ? max / width : max / height;
+ return {
+ width: Math.round(width * ratio),
+ height: Math.round(height * ratio),
+ };
+}
+
+function canvasToBlob(
+ canvas: HTMLCanvasElement,
+ type: string,
+ quality: number,
+): Promise {
+ return new Promise((resolve) => {
+ canvas.toBlob((b) => resolve(b), type, quality);
+ });
+}
+
+function closeBitmap(d: ImageBitmap | HTMLImageElement) {
+ if ("close" in d && typeof d.close === "function") d.close();
+}