audio player respects group context

This commit is contained in:
gosangam
2026-10-15 23:18:05 +05:30
parent 09dc734613
commit 8537eb6ce2
8 changed files with 379 additions and 138 deletions
+15
View File
@@ -60,6 +60,12 @@ type AudioPlayerState = {
type AudioPlayerActions = {
play: (track: AudioTrack) => void;
playPlaylist: (tracks: AudioTrack[], startIndex?: number) => void;
/**
* Gives the track that's already playing a queue to sit in, without
* restarting it — for a queue that arrives after playback began. Ignored
* if the current track isn't in it (the user moved on meanwhile).
*/
attachQueue: (tracks: AudioTrack[]) => void;
pause: () => void;
resume: () => void;
togglePlayPause: () => void;
@@ -469,6 +475,14 @@ export function AudioPlayerProvider({ children }: { children: ReactNode }) {
[saveCurrent],
);
const attachQueue = useCallback((tracks: AudioTrack[]) => {
const current = currentTrackRef.current;
const idx = current ? tracks.findIndex((t) => t.url === current.url) : -1;
if (idx < 0) return;
setPlaylist(tracks);
setCurrentIndex(idx);
}, []);
const pause = useCallback(() => {
audioRef.current?.pause();
saveCurrent();
@@ -630,6 +644,7 @@ export function AudioPlayerProvider({ children }: { children: ReactNode }) {
currentIndex,
play,
playPlaylist,
attachQueue,
pause,
resume,
togglePlayPause,