feat: chat reactions

This commit is contained in:
gosangam
2026-08-30 01:51:52 +05:30
parent 0f382ed885
commit 8c7afe596d
19 changed files with 662 additions and 53 deletions
+30 -2
View File
@@ -40,16 +40,23 @@ const CLAIM_PX = 10;
const LONG_PRESS_MS = 450;
/** Movement that cancels a long press — a drag is not a hold. */
const LONG_PRESS_SLOP_PX = 8;
/** Longest gap between two taps still read as a double tap. */
const DOUBLE_TAP_MS = 300;
/** How far the second tap may land from the first. */
const DOUBLE_TAP_SLOP_PX = 24;
export function MessageGestures({
onReply,
onMenu,
onDoubleTap,
disabled = false,
children,
}: {
onReply: () => void;
/** Opens the context menu at the given viewport point. */
onMenu: (point: { x: number; y: number }) => void;
/** Two quick taps in the same spot — sends a heart. */
onDoubleTap?: () => void;
disabled?: boolean;
children: React.ReactNode;
}) {
@@ -61,6 +68,8 @@ export function MessageGestures({
const holdTimer = useRef<ReturnType<typeof setTimeout> | null>(null);
// Set once a long press fires, so the release doesn't also trigger a reply.
const consumed = useRef(false);
// When and where the last tap landed, for pairing it with the next one.
const lastTap = useRef<{ t: number; x: number; y: number } | null>(null);
const cancelHold = useCallback(() => {
if (holdTimer.current) {
@@ -124,10 +133,29 @@ export function MessageGestures({
setOffset(Math.max(0, Math.min(travel, MAX_PX)));
};
const onPointerUp = () => {
const onPointerUp = (e: React.PointerEvent) => {
cancelHold();
// A long press already acted; releasing must not also fire a reply.
if (!consumed.current && claimed.current && offset >= TRIGGER_PX) onReply();
if (!consumed.current && claimed.current && offset >= TRIGGER_PX) {
onReply();
lastTap.current = null;
} else if (!consumed.current && !claimed.current && onDoubleTap) {
// A stationary tap. Paired with a recent nearby one, it is a double tap.
// Tracked here rather than with onDoubleClick so touch and mouse behave
// the same, and so a swipe or a long press can never count as a tap.
const now = Date.now();
const prev = lastTap.current;
const near =
prev !== null &&
Math.abs(e.clientX - prev.x) < DOUBLE_TAP_SLOP_PX &&
Math.abs(e.clientY - prev.y) < DOUBLE_TAP_SLOP_PX;
if (prev && near && now - prev.t < DOUBLE_TAP_MS) {
lastTap.current = null;
onDoubleTap();
} else {
lastTap.current = { t: now, x: e.clientX, y: e.clientY };
}
}
reset();
};